Digital Identity in the Virtual World: From Avatars to the Right to Be Oneself

In virtual spaces, a person usually appears to others through an avatar, display name, voice,...

Latency in the Virtual World: Why Is Instantaneous Feedback More Important Than Flashy Graphics?

When entering a virtual world, users usually pay attention first to the visuals: Does the...

How Does Sound Shape the Virtual World?

Sound Is No Longer Secondary to Visuals When people talk about the virtual world, most...

When Virtual Worlds Are No Longer Islands: The Challenge of Data and Experience Interoperability

In many common conceptions, virtual worlds are often presented as complete spaces contained within a...

Multilayered Identities in the Virtual World: How Can People Still Be Themselves?

In the physical world, identity is often tied to a body, a name, a voice,...

How Can Virtual Worlds Expand Access Opportunities for Everyone?

Virtual worlds are often imagined through richly detailed scenes, fluidly moving characters, and interactions that...

The Rhythm of Life in Virtual Spaces: Designing Experiences So People Do Not Get Swept Away

Virtual spaces are often described through highly captivating images: a limitless digital city, a meeting...

Community Governance in Virtual Spaces: When the Rules of the Game Need to Be Designed Together with Users

A virtual space can be built with vivid graphics, multidimensional sound and nearly instantaneous interaction,...

Digital Identity in the Virtual World: Who Is Speaking and Who Is Responsible?

In many virtual spaces, users do not appear with their real faces or official names....

Digital Assets in Virtual Worlds: True Ownership or Just a Right of Use?

In increasingly complex virtual worlds, users can buy clothes for their avatars, decorate rooms, rent...