Digital Twins in the Virtual World: When Data Turns Space into a Living Model

The virtual world is often imagined through highly imaginative images: cities without physical limits, meeting...

Why Can’t Virtual Worlds Connect Seamlessly with One Another?

In the popular imagination, a virtual world is not merely a standalone application but a...

Digital Identity in the Virtual World: Why Is an Avatar More Than Just a Representation?

When entering a virtual world, users often begin by creating an avatar. It may be...

Spatial Audio Is Changing How People Are Present in Virtual Worlds

When people talk about virtual worlds, most of the attention is usually devoted to visuals,...

Who Decides What Is Allowed in Virtual Spaces?

In a virtual space, users can chat, attend events, build digital assets, or meet communities...

Inclusive Design Determines Who Can Participate in Virtual Worlds

Virtual worlds are often described through highly promising images: users enter a digital space, meet...

Can an Avatar Accompany Users Across Multiple Platforms?

In many virtual worlds, an avatar is more than just a representative image. It can...

When Presence Becomes a Resource in the Virtual World

The virtual world is often imagined through readily visible images: avatars, three-dimensional spaces, remote gatherings,...

Who Sets the Rules in the Virtual World?

Virtual worlds are often imagined as free spaces where users can meet, build, play, or...

Can the Virtual World Be for Everyone? The Accessibility Challenge in Design

When people talk about the virtual world, they often picture richly detailed scenes, naturally moving...